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Sergio Omar Gómez García

Senior Technical Game Designer - Unannounced project

Sergio Omar Gómez García is a Senior Technical Game Designer with a background in Computer Engineering and approximately 7 years of experience in game development. They have worked extensively with Unreal Engine 4 & 5 and Unity, focusing on areas such as AI design, gameplay systems, level design, and user experience. Previously, they held positions at companies like Cloud Imperium Games, Virtuos, Bloober Team, and 4A Games, contributing to various unannounced projects and titles. They completed a Master's Degree in Game Design at U-tad and hold degrees in Computer Science from Universidad de Castilla-La Mancha and Vilnius University.

Location

Spain


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