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Ubisoft
Unverified
Art Development
149 people · 0 jobs
This department focuses on creating and refining artistic assets for various projects, including character design, environment modeling, and visual effects.
Aamar R.
Lead Technical Artist
Abric Selva Jebish J
Technical Designer
Adam Grenier
Aison King
Senior Technical Animator
Akash Singh
Senior Character Artist
Alex Talaba
Technical Artist
Alexandre Jean-Philippe
Alexandre Rene
Principal Technical Artist
Alexis Smadja
Lead Character Artist
Andrei Olaru
Technical UI Artist
Anh Minh Ngô
Anika Mercier
Character Concept Artist
Annan Sang
Junior Technical Artist
Antonia Beck
Technical Animator
Arnaud ROY
Character Artist
Arrate Lopez Perez
Ashish Nade
Senior Concept Artist
Balwant Dewasi
3D Environment Artist
Bandrabur Adrian
Senior Environment Artist
Benoit Baron
Senior VFX Artist
Björn Frechenhäuser
Senior Level Artist
Blake Maier
Senior 3d/environment Artist
Branislava Mitic
Brian Zuleta
Concept Artist
Catherine Fusier
Chanelle FitzGerald
UI Technical Artist
Charlie Thorpe
Chris Smart
Team Lead Artist
christophe kermorgant
Senior 3D Artist
Christophe Moyne
christophe romagnoli
Lead character modeler / Technical director / Technical Artist
Claudia Tuci
Expert Concept Artist
Cosmin Genete
Cosmin Zaharia
Senior Technical Artist
Cristel Mrowka
Cristina Cubero
Damien Canderle
Dan Iorgulescu
David Navarrot Gonzalez
David Oliver
Technical Art Director
Dean Jones
Deepak Nikam
Sr. 3d Artist
Dejan Samac
DEVENDER KUMAR
Dipika Patil
3D Artist
Dmytro Demkovych
Dnyandeep popatkar
Dominic Piché
Eddy Khaou
Technical Director - Art
Eliane Nguyen
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