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Vincent Couture

Lead Gameplay Programmer

Vincent Couture is an experienced software developer currently serving as the Lead Gameplay Programmer at Cloud Imperium Games. With a Bachelor of Engineering in Computer Software Engineering, Vincent has demonstrated expertise in game development, notably as a Senior Gameplay Programmer on Ubisoft's *Watch Dogs: Legion* and *Skull and Bones*, where they led programming teams and engineered various gameplay systems. Prior to their roles at Ubisoft, Vincent contributed to *Rainbow Six Siege* as both a Tools Programmer and Gameplay Programmer intern and gained valuable experience as a Software Developer Intern at IMDS Software and a Research Assistant at Concordia University.

Location

Montreal, Canada

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