Yan Bayramukov is a skilled gameplay programmer with a strong background in developing games across multiple platforms using Unreal Engine and Unity. Currently employed at Owlcat Games since February 2023, Yan specializes in combat, abilities, and input for PC and console games. Previous experience includes gameplay programming roles at Ninja Theory, where contributions involved prototyping new mechanics and developing gameplay features, and at Sperasoft, focusing on gameplay systems and content development. Earlier in the career, Yan worked on multiplayer card games and economic games, handling gameplay logic, UI, and performance optimization. Yan holds a Bachelor's degree in Computer Science from Bauman Moscow State Technical University.
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