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Keith Banta

Devops Engineer

Keith Banta has extensive experience in the gaming industry, particularly with Nintendo, where employment began in April 2009 and encompasses various roles including DevOps Engineer, Application Developer, Technical Planner, Technical Support Specialist, Project Coordinator, and Product Tester. Responsibilities include planning and executing the management of development hardware and software systems vital for game development, resource allocation recommendations, training material development, and technical support for teams. Prior to Nintendo, Keith worked as a contract Product Tester at Aerotek from January 2003 to March 2009.

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