Maya Zebian is a skilled visual effects artist with a background in animation and design. Starting as a freelance FX artist in 2020, Maya contributed to the video game cutscene "BJART," developing various magic effects using Houdini and Blender. Subsequently, Maya worked as a storyboard artist for a film project, creating around 300 sketches focused on shot composition and color. Maya's experience includes roles as an FX Artist Trainee at The Focus and as a VFX Technical Artist at Moving Picture Company. Currently, Maya is a VFX Artist at Meta. Educational qualifications include a degree in Computer Visualization and Animation from Bournemouth University and a Houdini 2 visual effects certification from Gnomon School of Visual Effects.
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