Henriette Jenssen is a Senior Sound Designer at Massive Entertainment - A Ubisoft Studio, where they focus on foley, animations, and technical sound implementation. They previously held roles at Io-Interactive and have extensive teaching experience, having served as a Guest Teacher at NTNU, where they instructed on game audio using Unity 3D and FMOD Studio. Henriette also earned a Master's degree in Audiodesign from Aarhus University. Their hands-on approach to education aims to equip students with both technical skills and aesthetic understanding in game audio.
Location
Copenhagen, Denmark