Lorenzo Rizza is a Lead Gameplay Engineer at Jagex, where they have been contributing to game development since 2018. With a background in architecture, Lorenzo transitioned to game development after co-founding Space Lizard Studio LTD, where they worked on games such as Dragon Bros and Yelly Chicken. Previously, they held various roles, including CGI Supervisor at Augmented Imagery and Junior Programmer at Amuzo. Lorenzo graduated with a Master of Architecture from the Università degli Studi di Firenze in 2013.
Location
Cambridge, United Kingdom
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