Roman Zhuk is a skilled 3D Artist, Pipeline TD, and Synthetic Data Engineer with a diverse background in the visual effects and gaming industries. They have recently worked as a Pipeline TD at Territory Studio, where they developed tools for pipeline enhancement and managed render farm operations. Roman has held pivotal roles at companies such as VG Entertainment and GlobalLogic, where they led synthetic data creation for machine learning and oversaw rigging and tool development. They possess a Master’s degree in Financial Accounting and Audit from Kiev National University of Economics and have experience managing teams and improving production pipelines.
Location
Ukraine
This person is not in the org chart
This person is not in any teams
This person is not in any offices