Maxime Montera has a diverse work experience in the gaming industry. They started as an intern at Dirtybit and later worked as a game and level designer for Artplant. Maxime then joined Nintendo as a developer, focusing on creating games for the Nintendo Wii U platform. They also had an internship at Nanyang Polytechnic where they worked on a final student project and took on multiple roles including game designer, producer, and level designer.
In 2015, Maxime joined Wooga as a level and game designer for Bubble Islands 2. Their responsibilities included managing a team, creating and managing meetings, designing levels, and conducting user tests.
From 2019 to 2021, Maxime worked for Rovio Entertainment Corporation as a level and game designer on Angry Birds Match and Angry Birds Friends.
Currently, Maxime is employed as a game designer at Fatshark AB.
Maxime Montera obtained a Master's degree in Management and game design from SUPINFOGAME from 2012 to 2014. Prior to that, they completed a Bachelor's degree in Information Technology from the University Caen. Detailed information about the start and end years of their time at University Caen is not provided.
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