Frederick Martel-Lupien is currently the Principal Gameplay Animation Programmer at Epic Games, where they contribute to building and sharing the technical vision for gaming products. With a background in computer engineering from Université de Sherbrooke and experience ranging from software development at Spring Air to technical leadership on major titles like Far Cry, Frederick has dedicated most of their career to the video game industry. They have held various roles, including Technical Lead at Ubisoft and Eidos Montreal, and have a passion for developing tools and technologies that push the boundaries of gaming.
Location
Montreal, Canada