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Po-Ming Chu

Senior Character Artist

Po-Ming Chu is a Senior Character Artist at Electronic Arts (EA), specializing in character and hard surface modeling, UV layout, and asset production. With extensive experience in the gaming and animation industries, they have worked on projects such as MLB Tap Sports Baseball and The Tales of Despereaux. Po-Ming has held roles at various companies, including Glu Mobile and ImageMovers Digital, where they contributed to character modeling and rigging support. They also served as an instructor at the Academy of Art University and hold a BFA in 3D Animation & Illustration from the same institution. Po-Ming's technical skills encompass a range of software, including Maya, Substance Painter, and Zbrush.

Location

San Francisco, United States


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