Jean-Pierre Michaud is a Principal Gameplay Designer currently at Electronic Arts, having previously served as a Senior Gameplay Designer on various unannounced projects. With extensive experience at Bioware, Jean-Pierre contributed to notable titles such as Mass Effect Andromeda and Mass Effect 3, where they worked on game systems, prototypes, and multiple downloadable content expansions. Jean-Pierre's career began at Proden as a Quality Assurance Manager and Project Manager, and they also pursued studies in video game design, photography, and environmental design across several institutions.
Location
Montreal, Canada
This person is not in the org chart
This person is not in any offices