Francisco Pablo Ortiz Gamez has extensive experience in software development and user experience design, currently serving as a UX Engineer at Electronic Arts since February 2017, collaborating with Product Management and Engineering teams. Previously, Francisco worked as a frontend developer in both the Asset Management team and the Support Team in Localization Engineering at Electronic Arts Madrid, and held roles as a frontend developer and web designer at Get.com in Singapore, as well as web and full stack developer positions at EBS Europe and PDM. Francisco began a career in software development as a .Net Developer at Cibernos. Educational qualifications include a Master’s in UI/UX Design from FICTIZIA, a Master’s in Graphic Design and Web Design from Trazos, a Computing Engineering Degree from Universitat Oberta de Catalunya, and professional training in Software Development from IESSS in Huelva, Spain.
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