Michael Hartin is a seasoned narrative director with extensive experience in the gaming industry, currently serving as the Narrative Director at DICE since April 2020, where responsibilities include defining the style and tone for BATTLEFIELD 6 and managing the narrative backlog. Previously, Michael held various roles at DICE, including Associate Narrative Design Director and Narrative Designer, contributing significantly to BATTLEFIELD 2042 through the establishment of narrative directions and developing immersive content. Prior to DICE, Michael was the Lead Narrative Designer for NEED FOR SPEED HEAT at Ghost Games EA, overseeing the narrative from concept to implementation. Michael's professional journey also includes roles at Electronic Arts, where involvement ranged from speech artistry in sports titles like FIFA to quality assurance testing for racing games.
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