Elliott Bynum is a CGI Technical Director at Deep Sky., with a background in independent design & development at Swizzle. Elliott previously worked as a 3D Generalist at Shadow Health, Inc, and as a Production Coordinator and Technical Director at Trendy Entertainment LLC. At Liquid Development, Elliott held positions as a Production Manager and Senior Environment Artist. With a strong focus on team management and creative vision, Elliott has extensive experience in the video game industry, working on projects for high-profile clients like Disney, Sony, Microsoft, and Warner Bros.
This person is not in the org chart
This person is not in any teams
This person is not in any offices